top of page

GDD

The GDD (Game Design Document) or sometimes referred to as "The Bible" in the game design industry, contains the planning for your game. 

sleepingorcgames.png

The GDD collates all of your ideas into one cohesive plan. Making a game requires both considerable time and effort. That's why it's so important to have a plan in mind before you start! You don't want to start something that you can't finish or isn't what you intend to create. To help with this planning process, game designers create a plan called the 'Game Design Document' to help guide their decision making along the way. A full version of the GDD for Ezmore's Crystals is included here for reference. Please note, your GDD will look differently than the GDD of Ezmore's Crystals.

​

1. GDD #1: Concept Summary

In no more than 2 paragraphs, summarize your game concept. What kind of game are you creating? Reference other games that are similar in style and genre. Include images where appropriate. Include a description of how your game will look. For example, dark and moody or bright and happy; minimalist or hyper-realistic or cartoony or some other quality that is important. What is a phrase to describe the overall direction? For example, “Oppressed Medieval with a hint of hope” or “post-apocalyptic wasteland full of despair and misery”.  What are some examples of the most important elements in your game. For example, beautiful forests with amazing views or constant explosions like in a war zone.

​

Rapids Media

© 2025 By Rapids Productions. Proudly created by Wix.com

bottom of page